Skip to main content

Produsage in a climate of competition.

I've been thinking about how to create a climate that is conducive to produsage in my organization. One of the deal breakers that I feel exists where I work has to do with the competition between employees. Keeping in mind that produsage requires individuals to be willing to give up their property and creations for others to use and build upon, a significant hurdle is immediately encountered when individuals think that in sharing their products, another person could potentially take credit for the eventual outcome. Consequently, everyone keeps their cards close to their chest and no flourishing community of collaboration is established. I've been looking for resources to understand how to reduce this kind of destructive competitiveness in the workplace. Here's one such website: https://due.com/blog/how-do-you-manage-the-increasing-competitiveness-of-your-workplace/

Comments

Popular posts from this blog

Thinking of produsage

I've been trying to think about the produsage topic and it seems to me that I have come to a bit of a ID's block. I think one thing that I am worried about is that I might be biting off more than I could chew - and in doing so, unnecessarily increase my workload in a period where all the major assignments of my other modules are beginning to pile up. Regardless, my extreme idea for now is as such. Concept: Using role-playing games that focus on ethical and moral dilemmas to facilitate discussions on morality among military officers. Medium: The role-playing game can be developed on a various levels - technically it should be written from the Second-person perspective, for example " You see a child clutching a hand-grenade, trembling, walking ever so slowly towards you"  . I would imagine that based on the time I have, I would scale the quality of the development from Microsoft Powerpoint being the lowest, to a game engine like a visual novel maker. (I am current...

Week 10: Reflection Post

I'm going to do my reflection post a bit early this time because I have a few more assignments to complete before the end of the week. I think the main thing that's on my mind now, coming to the end of the course is the question of evaluation: How do we evaluate a produsage-centered course? Do we evaluate it like how we would an instructional course? Using Kirkpatrick's 4 levels of evaluation: Level 1 - Trainee sentiments of the course. I would imagine that this would examine: Metrics examining platforms' usability. Metrics examining instructor proficiency and helpfulness. Metrics examining effectiveness of material. Metrics examining relevance of material. Largely survey-based I think on a usual likert scale. Level 2 - Trainee Proficiency This would probably examine: Trainee's understanding of civil military relations. Trainee's understanding of military law. Trainee's understanding of just war doctrine and application of Jus ad bellum...

Week 10 - Extended Realities Technologies as part of Produsage (Part 2)

I thought I should really try to delve into and draft out my produsage assignment a bit more so that I can get a head start before the submission next sunday. I got 4 different assignments to submit by the same deadline, so things are likely to get pretty crazy - doesn't help that I have one more assignment to submit four days after! Haaahhahah! This blog will probably go dark next week - will cash in all my remaining tokens to clear out all the work.  Produsage Assignment: Concept   Theories of Learning and Cognition to be used:  Constructivism - Uses optimally guided instructional model as articulated by Michael Hannafin et al., (1997) Hannafin, M. J., Hannafin, K. M., Land, S. M., & Oliver, K. (1997). Grounded practice and the design of constructivist learning environments.  Educational Technology Research and Development ,  45 (3), 101–117. https://doi.org/10.1007/bf02299733 Information processing theory  Overall framework to guide ...